This article was interesting in the sense that it introduced the radically modern and daring sort of video art that is sweeping museums. I watched excerpts of Ryan Trecartin’s “I-Be Area,” and let me say that I have never seen anything like it. The video was visually overwhelming and absurd to the point of being annoying. I'm having an extremely difficult time seeing the "artistry" of the video though I do appreciate its uniqueness. It really takes that literal expectation that comes with film (and photography) and adds a surrealistic dimension to the medium, one that should be appreciated for its revolutionary stride towards altering the intent and affect that video has on an audience. Strangeness in video art is described as an attractive factor, because it provides us with a break from the type of video we are used to seeing, which is mostly news or reality television. Because of their narrative nature, video art has a great opportunity for commentary through a narrative setup- a narrative that is permitted to exist within a timeline that the video provides. Whereas a painting or a sculpture exist in and of themselves and are somewhat static creations, there is no single way of representing a video through any other means than seeing it in its entirety. These modern video artists really are "making art that runs by a different clock," and "does things that objects can’t do."